This week's episode was recorded on time, but publication was late thanks to power outages again. There's no discussion of Nintendo's $70 cardboard arts and crafts project (that'll be the subject of the next episode), but a Switch emulator does get some discussion. The news this week:

  • Battlefield 1 is setting one of its maps free this week
  • LEGO Incredibles 2 and DC Villains games reportedly in the works
  • BlazBlue Cross Tag Battle has nabbed a Western release date
  • Stardew Valley creator teases multiplayer

This week's Question of the Week is again “What popular game did you play long after its initial release?”

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This week's episode is a little late due to a power outage. However, despite the lack of really interesting news, the crew still finds plenty to chat about. This week's news includes:

  • Switch outsells entire lifetime of Wii U in Japan
  • The Tomb Kings bring crazy new units and crafting to Total War: Warhammer 2
  • State of Decay 2 is still on for a spring release
  • Rebellion buys studio Radiant Worlds

The Question of the Week is, "What popular game did you play long after its initial release?"

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The audio quality is a little bad on this podcast, probably because Scott goes on and on about his fractured butt-hole. However, the episode was recorded on January 1, so there isn't much news. The gang also challenges Paul to pop in and do an episode sometime. What news that was discussed includes:

  • Project Phoenix accused of being a scam
  • Platinum Games working on two self-published games
  • Mutant Football League kicks off the New Year with a console launch

All this and Listener Feedback. The Question of the Week remains, "What game are you looking forward to in 2018?"

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It's the last Gaming Podcast episode of 2018, and it's three hours long! Well, it's to make up for the fact we won't be doing one next week. There are only two news items, but the entire bulk of the episode is our Game Awards for 2017, and we took a different tack than most sites and podcasts by inventing our own Awards Categories! The news we do discuss include:

  • Soulcalibur 6 finally brings the tale of swords and souls to PC
  • The Witcher 3 Xbox One X update could add support for HDR displays

We also discussed the game we're looking forward to the most in 2018 -- let us know which one you are interested in!

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This week's episode focuses on the Patreon disaster and a major expansion for an important strategy game. Even more shockingly, the crew manage to remain on topic and not drift off into discussions about superheroes or global politics. The news discussions include:

  • Patreon’s service fees anger creators, patrons
  • Civilization VI: Rise and Fall announced
  • Bungie admits "we’ve made mistakes"
  • New Game Boy game released

Let us know what your favorite games of 2017 are!

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So, looking through the Wayback Archive for my review of Deus Ex for GamePen, I stumbled on this review. 

 

Does ANYONE remember Gunman Chronicles? No? Well, here it is from December 5, 2000:

Gunman Chronicles
with Jonah Falcon
12.5.2000

What's to like:
Superb opening movie cutscene, neat programmable weapons, creature animation, promising deathmatching, tank driving kicks ass
 
What's not to like:
Broken enemy AI, linear levels, Half-Life engine starting to show age, bugs include a bad memory leak
 
Yippie-ki-yay mother-[censored]
Gunman Chronicles (GC) ultimately is an exercise in frustration.  There is so much promise in the game that it literally hurts to see so much amateurishness in the design.  While it might be expected - GC was born as a simple Half-Life mod that was discovered by Half-Life developer Valve Software and turned into a full game - one would think buying a full game shouldn't have resulted in something with somewhat less quality than Half-Life: Opposing Force.  
 

This week's episode is unremarkable. Don't expect any surprise guests or news, just a lot of chatting about comics and wandering way off the topic of video games. The news items for the week are:

  • Valve implements methods to curtail Steam review bombing
  • Matsuda insists Deus Ex not being discontinued
  • Star Citizen releases new video, makes another $500K in a Day
  • Kamiya wants to work on Devil May Cry and Viewtiful Joe remakes

Let us know what you think.

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Episode 317: Letters!

This week's podcast was delayed in publishing thanks to the holiday week being more hectic than usual. However, better late than never, and there's even some listener feedback included! The news items include:

  • Valkyria Chronicles 4 is mobilizing for deployment in the west in 2018
  • Clicker Heroes 2 developer abandons microtransaction model citing ethical concerns
  • Rainbow Six Siege is getting a high-tech ninja named Vigil
  • Minecraft is adding tridents, shipwrecks, dolphins and coral reefs in Spring 2018

Let us know what you think.

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This week's podcast has been seriously delayed due to Jonah's computer going belly up, then having to deal with reinstalling everything. Not to worry, however, since everything on the old hard drive was saved. If that weren't enough, Jonah is enjoying his new Xbox One X Project Scorpio Edition. The news of the week includes:

  • EA responds to community criticism of Battlefront 2 unlock system
  • L.A. Noire remaster requires 29GB, forcing Switch version to require MicroSD card
  • Physical media still "nation's format of choice" for video games, says eBay
  • Xbox One S available for lowest price yet

If that weren't enough, there's about 30 minutes of outtakes we're saving for the future as the gang talks about 2018. But that's for an Outtakes episode.

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Episode 315: Naptime

This particular episode becomes a little sleepy as one host actually falls asleep during recording. Guess which one. After last week's episode only partially uploaded, the Gaming Flashback for Okami is actually an insert, too. The news items include:

  • It's a big week for new game releases on Switch, PS4, Xbox One, and PC
  • Lego Dimensions comes to an early end after two years
  • Why Xbox One backward compatibility took so long
  • Ex-BioWare says Anthem is an example of EA's monetization plans

Let us know what you think -- without falling asleep first.

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